
Jamais Jochim
Bio
I'm the guy who knows every last fact about Spider-man and if I don't I'll track it down. I love bad movies, enjoy table-top gaming, and probably would drive you crazy if you weren't ready for it.
Stories (299)
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Cliche Characters to Avoid
Cliches are one of the most dreaded parts of being a writer because there's no real way to avoid using them. There are numerous ways to avoid using them, but a more effective method is to embrace them while trying to work with them to create some sort of unique character. Obviously, this is fraught with its own challenges, but it's something you need to attempt anyway.
By Jamais Jochimabout a year ago in Writers
My Top Ten Writing Tips
Every writer has their own method to their madness. Here are some ideas you can add to your own. 10) Take acting classes. The classes will teach you to get under the skin of the characters you write, a valuable skill when it comes to writing a character. You also need to learn to swiftly shift between characters (this will especially make dialogue easier to write), and if you have a deeper understanding of your characters you can not only make those sudden shifts, but it helps you keep them straight as well as avoid out-of-character moments. It may even help you solve problems as they come up.
By Jamais Jochimabout a year ago in Writers
Which Pigeonhole is Yours?
Too many think that a genre is "limiting." A genre serves a very useful purpose: It's Marketing 101. People are looking for more of what they love; after a while, they realize that they like particular types of stories while disliking other types; genres help them look for those stories they are looking for more of while helping sort out the others. Because of this, it helps to define your story as belonging to a particular genre; it helps people who may be interested in what you have to say find you that much easier.
By Jamais Jochimabout a year ago in Writers
Why Your Magic Needs Rules
Don't you hate it when you're reading a story about mages and you're trying to figure out why they don't just use magic to get out of a problem? The apprentice has cast a fireball, used telekinesis to grab keys while in a cell, and took advantage of psychometry to get a clue from the killer's hammer, but then has a problem opening a door; while it's a nice nod to Vox Machina, it brings up a lot of questions about how your magic system works.
By Jamais Jochimabout a year ago in Writers
Exposing Your Characters
Nudity is one of those weird things where you seem to either have too much or too little of it. As writers, we need to debate its use as it has plenty of meanings that we may not be ready for; the use of nudity in the wrong situation may give a scene an unusual flavor. However, its proper use can add deeper meaning to the scene as well as increase its immersion value. Nudity can be all sorts of fun to include, but its use does need to be debated.
By Jamais Jochimabout a year ago in Writers
Building Characters
Lots of writers have problems when it comes to building characters. They either build characters that end up being too powerful for their setting, that don't fit into the world, or just have the wrong number of dimensions (either two flat or have too much going on). They need a system to help them not only decide where their characters fit in and possibly help them do some world-building on the side.
By Jamais Jochimabout a year ago in Writers
Five Problems With Being a Writer (and How to Solve Them!)
Being a writer means that you have a lot of neuroses. Making it fun is when you need to overcome those neuroses in order to get something on the page. With that in mind, here are some of the more basic problems writers face and how to overcome them.
By Jamais Jochimabout a year ago in Writers
A Suggestion For Comic Book Scripts
One of the problems with writing comic book scripts is that there seems to be no consensus on how to write a comic book script. While Marvel and DC seem to have a template, they don't seem to put it out. Worse, writers have been told that they should use whatever method appeals to them; this has resulted in a range of formats from movie scripts to just throwing prose at the illustrator and letting them figure it out. These make it hard for the illustrator to figure out what the writer wants; miscommunication is always a bad thing.
By Jamais Jochimabout a year ago in Writers
Building Villains
The villain needs to bring one thing to the story: Conflict. While it's fine for the hero to have an interior conflict, you need some sort of external conflict, the conflict that provides the punishment should the hero fail to resolve the interior issue. A villain who doesn't provide conflict is a weak villain and needs to be better well-defined.
By Jamais Jochimabout a year ago in Writers
How I Outline
Everyone has their own way of outlining. This stands to reason as everyone's process is different; everyone thinks differently and learns how to do things differently. Thus, it should be no surprise that everyone has a different process for doing something. My outline process is based in large part on my interest in movies; I tend to break things down intuitively in terms of the three-act structure as well as beats. Even the number of scenes I use is based on movie scripts.
By Jamais Jochimabout a year ago in Writers











